The
Beer Game
by David
Corben
History
The beer game was developed at MIT in the late 1960s, to introduce management
students to the ideas of system dynamics. It has been played thousands
of times by students (graduate and MBA) from top business schools and managers
from a wide range of organisations. The Beer Game forms the basis of chapter
3 of The Fifth Discipline by Peter Senge, 1990.
Beer
Game Overview
The Beer Game is a role playing board game based upon an aggregated four staged
production and distribution system. The game is played in teams of four and
lasts for 50 simulated weeks. Each team member plays one of the board positions
(retailer, wholesaler, distributor and factory) and has to decide how much
beer to order from their supplier or in the case of the factory how much beer
to produce.

The
Aim of the Game
The aim of the game is to minimise total costs for the whole team over the
50 weeks of play. The team with the lowest total costs is the winner.
Individual
Costs
Cost of inventory (stock) is £0.50 per case per week.
Cost of backlog (orders outstanding) is £1.00 per case per week.
Team
Costs
Retailer’s Costs + Wholesaler’s Costs + Distributor’s Costs
+ Factory’s Costs
Suggested
Reading
The Fifth Discipline:The Art & Practice of the Learning Organization by
Peter M. Senge published by Doubleday Currency, New York 1990
Further
Information
The Beer game is produced and distributed by the International
System Dynamics Society.
See
details of our Workshop on The Beer
Game and Introduction to Systems Thinking.